Lode Runner Editor
The command for the Lode Runner editor is a <Ctrl>E. This command Works during the demo program
or after a game and the logo is on the Screen.
When you are in the edit feature the following commands work:
- "P" - Play a selected level
- "I" - Initialize a new data disk
- "E" - Edit a level
- "S" - Clear high score list
- "C" - Clear a level
- "M" - Move a level
<Esc> Cancels any command.
If you want to 'E'dit a level:
| 1 - |
Brick (diggable floor) |
| 2 - |
Block (undiggable floor) |
| 3 - |
Ladder |
| 4 - |
Pole |
| 5 - |
Fake Floor (looks weird, but looks like 1, when playing the board) |
| 6 - |
Ladder that appears after all boxes have been gotten, when playing. Looks
weird also, but looks like 3 when playing. Maximum of 45. |
| 7 - |
Box. |
| 8 - |
Enemy. Maximum of five per level. |
| 9 - |
The player. Maximum of one per level. |
| 0 - |
Erases anything. |
Use the I, J, K, M diamond for moving the editing cursor. <Ctrl>-S saves your level, Ctrl-Q
gets you out of editing mode.
You can help keep The Sierra Help Pages alive
by helping to defray some of the costs of hosting this site. If it has been of help to you, please
consider contributing to help keep it online.
Thank you. |
|