- Buy plenty of starships.
While an intricate, looping trade route between five systems looks elegant, those ports won'tbe visited
very often, and since trade makes money, you want to trade as often as possible. Try for one ship for
each two-planet hop. Remember: volume, volume, volume.
- Name your starships for the course they fly.
As the game progresses it becomes difficult to remember which ships go where and why. Naming ships things
like Tellus-Uniks (food) will help you keep track.
- Appeasement never lasts.
If the locals of a system have come to dislike you, don't just build a mall or sports complex and think
that will make them happy. Bread and circuses won't work in the future either. Rather, build a factory
and give the people something to do.
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