Space Quest Series Updates
Space Quest 0: Replicated
Space Quest 0: Replicated
Update [61.4 KB]
For the original (AGI) Space Quest 0: Replicated. This update is a Sarien replacement
for the original Sierra AGI interpreter. It has an embedded icon for Space Quest 0:
Replicated. Just unzip to the game's folder. Shortcuts to the new executable can then
be created on the desktop or Start Menu to start the game.
Space Quest I: The Sarien Encounter
Space
Quest: The Sarien Encounter Update [60.0 KB]
For the original (AGI) Space Quest: The Sarien Encounter. This update is a Sarien
replacement for the original Sierra AGI interpreter. It has an embedded icon for Space
Quest: The Sarien Encounter. Just unzip to the game's folder. Shortcuts to the new
executable can then be created on the desktop or Start Menu to start the game.
Space Quest 1 VGA Update (SQ1RLX) [68.3 KB]
For the remake (VGA) of Space Quest I: The Sarien Encounter. Updated game executable.
Space Quest I VGA Updated Sound Drivers (E29PATCH)
[8 KB]
For the remake (VGA) of Space Quest I: The Sarien Encounter. Corrects "error 29,
unable to initialize audio hardware". Updated driver works with faster systems using the
SoundBlaster 16. This file contains two drivers that have been designed for compatibility
with 486 systems, MTBLAST.DRV and SNDBLAST.DRV (for Diskette version.)
Space Quest I VGA Patch (SQ1_NRS) [4.16 KB]
For the remake (VGA) of Space Quest I: The Sarien Encounter. This non-Sierra update
is one of NewRisingSun's script level timer bugs patches. Extract SQ1_NRS.ZIP into the
directory where the game is installed. Fixes:
- Kerona desert: spider droid arrival
- Kerona desert: dehydration
- Kerona cave: acid drops
- Various animation issues
NOTE: Previous saved games will work only if they were
saved in an area whose script code is not affected by the patch.
Space Quest I VGA saves (SQ1VGASG) [684 KB]
Space Quest 1 VGA was designed to run on systems
with a 386 to 486 class of processor. Newer systems from Pentium-class
or faster may encounter speed and timing problems in the following
areas of the game:
- After Roger has reached the subterranean caverns on Kerona
for the first time.
- After Roger has passed the acid drips for the first time.
- After Roger arrives back in the caverns for the second
time.
- After Roger passes the drips for the second time.
- After the skimmer sequence.
This is due to the faster clock speed of more recent systems.
These save games are designed to start immediately after the above
listed problems to allow the player to finish the game.
Space Quest II: The Sarien Encounter
Space
Quest: The Sarien Encounter Update [60.0 KB]
For the original (AGI) Space Quest: The Sarien Encounter. This update is a Sarien
replacement for the original Sierra AGI interpreter. It has an embedded icon for Space
Quest: The Sarien Encounter. Just unzip to the game's folder. Shortcuts to the new
executable can then be created on the desktop or Start Menu to start the game.
Space Quest II½: The Lost Chapter
Space
Quest 2½ The Lost Chapter Update [60.3 KB]
For the original (AGI) Space Quest II½: The Lost Chapter. This update is
a Sarien replacement for the original Sierra AGI interpreter. It has an embedded icon
for Space Quest II½: The Lost Chapter. Just unzip to the game's folder.
Shortcuts to the new executable can then be created on the desktop or Start Menu to start
the game.
Space Quest IV: Roger Wilco and the Time Rippers
Space Quest 4 Updated VGA Driver (SQ4VGA) [3.06 KB]
Replacement 256 color VGA/MCGA driver
Space Quest 4 Updated SoundBlaster Driver (SB16DRV)
[5.75 KB]
This updated AUDBLAST.DRV corrects a problem with some SoundBlaster
16 ASP sound cards in which only the first digitized sound effect
is heard.
Space Quest 4 CD Updated Sound File (SQ4CDTB) [23.2 KB]
This new sound file will prevent a lock up problem when the "zombie"
screams if you have a Turtle Beach Multisound card or another
sound card that doesn't support variable sound sample rates through
Windows.
Space Quest 4 Update (SQ4TEXT) [1.20 KB]
This fix will correct the Text.001 message when throwing something
at the sequel police at the mall. If you try to throw something
at the sequel police, the game won't crash but will display a
box in the center of the screen, sometimes with nonsense in it.
Just click or <Return> and it will go away.
Space Quest 4 (SQ4CD_NRS) [5.13 KB]
This non-Sierra update is one of NewRisingSun's script level
timer bugs patches. Extract SQ1_NRS.ZIP into the directory where
the game is installed. Fixes:
- Xenon: Droid-o-death
- Xenon: Boarding the transport shuttle
- Xenon: Entering the time pod
- Estros: Sequel Policemen's timepod
- Mall: Skate-o-Rama sequence NOTE: The sequence is still very
hard to finish (that's how it's designed, so expect to get shot
several times), but no longer impossible.
- Various animation issues
NOTE: Previous saved games will work only if they were saved
in an area whose script code is not affected by the patch.
Space Quest 4 (114_AUD) [21 KB]
This file was on the Sierra originals version of Space Quest
4, but was not on the original disc.
Space Quest 4 Save Games (SQ4SG) [60.8 KB]
Space Quest 4 was designed to run systems with a 386 to 486 class
of processor. Newer systems from Pentium-class or faster may encounter
speed and timing problems in the following areas of the game:
- Immediately after successfully boarding the Sequel Police
patrol craft on the streets of Xenon in the SQ12 time period.
- While Roger is seated in the timepod for the first time).
- After the submarine ride on Estros.
- After completing the Skate-O-Rama sequence in the SQ10
time period.
- Seated in the timepod at the arcade.
- After shutting down the droids in the Super Computer, back
in SQ12.
This is due to the faster clock speed of more recent systems.
These save games are designed to start immediately after the above
listed problems to allow the player to finish the game.
Space Quest V: The Next Mutation
Space Quest V Patch (SQ5PAT) [17.5 KB]
This patch disk will resolve the following issues that you may
encounter while playing Space Quest V:
- Inability to Restore or Quit game when Roger runs out of time
while trying to steal the cloaking device from WD-40's ship.
- Inability to skip polishing the Star Con Crest when running
on 286 systems with EGA graphics.
- Loss of the icon when Roger steps off the log which spans
the river on Kiz Urazgubi.
Space Quest V Patch (SQ5_NRS) [3.27 KB]
This non-Sierra update is one of NewRisingSun's script level
timer bugs patches. Extract SQ1_NRS.ZIP into the directory where
the game is installed. Fixes:
- Rescuing Cliffy in the EVA pod
- Various animation issues
Space Quest VI: The Spinal Frontier
Space Quest VI: The Spinal Frontier Patch (SQ6_NRS) [3.78 KB]
This non-Sierra update is one of NewRisingSun's script level
timer bugs patches. This patch has been successfully tested with
English and German versions of the game. Fixes:
- Non-responsive Endodroid Runner/Elmo Pug
- Using datacard in ComPost
NOTE: If you don't notice any difference after installing the
patch:
- a) Make sure you're not restoring a game saved on the streets
of Polysorbate LX or in the sickbay. If so, *before installing
the patch*, leave the street by entering a shop / leave the
sickbay via the transporter, save your game, *then install the
patch*. Generally, patches invalidate those saved games that
were saved inside areas for which the script code is changed
by the patch.
- b) Note to which directory you have extracted the .zip archive
containing the patch.
- c) Open the file "RESOURCE.CFG" (if you are using
the DOS version of the game) or "RESOURCE.WIN" (if
you are using the Windows version of the game).
- d) Locate the line starting with "patchDir=". e)
Add the directory into which you have extracted the patch to
this line, followed by a semicolon. For example, if you have
extracted the patch into C:\SIERRA\SQ6, and the line originally
read:
patchDir=D:
you should change it to
patchDir=C:\SIERRA\SQ6;D:
These steps should NOT be necessary though if you have installed
the game and patch properly.
Space Quest VI Copy Protection (SQ6COPY) [48.9 KB]
Copy protection documentation required to complete Space Quest
6:
- HOMING1.WRI and HOMING2.WRI - ON POLYSORBATE
60 - To leave Polysorbate 60 you will need to use the hints
on these two files to figure out the homing beacon settings
to convert the Data recorder.
- ELEMENTL.WRI - IN THE SHUTTLE - This Elemental Table
and the confirmation code will be needed to obtain the Intermix
setting to power up the shuttle.
Space Quest VI - Saved Games
Space Quest VI: The Spinal Frontier (SQ6SG) [88.5 KB]
DOS Saved Game - The name of the save in the game is "past
freeze" When restored, this save starts in front of
large crystal. (for version 1.0 only)
Space Quest VI - Saved Game (SQ6SAV10) [122 KB]
Saved Game - The name of the save in the game is "Scanned-clickComPost".
When restored, this save starts in Roger's quarters. Scanning
the DataCart revealed that the hair clogging the razor belonged
to a Nigel Rancid and the file on him was closed. After speaking
with
Carmen Santiago, you find out that a closed file is suspicious
and was probably closed by someone who has connections to someone
in the legal system. She also tells you that the only way to
access a closed file would be through cyberspace. To enter cyberspace,
you need a Cyberjack, headset and Cyberjack module.
In Roger's quarters, click on the ComPost to receive your assignment
from Commander Kielbasa.
Space Quest VI - Saved Game Windows (SQ6SAV11) [64.6 KB]
DOS Saved Game - The name of the save in the game is "right
after datacard". When restored, this save starts in
Roger's quarters.
Scanning the DataCart revealed that the hair clogging the razor
belonged to a Nigel Rancid and the file on him was closed. After
speaking with Carmen Santiago, you find out that a closed file
is suspicious and was probably closed by someone who has connections
to someone in the legal system. She also tells you that the
only way to access a closed file would be through cyberspace.
To enter cyberspace, you need a Cyberjack, headsetand Cyberjack
module.
In Roger's quarters, click on the ComPost to receive your assignment
from Commander Kielbasa.
Space Quest VI Saved Game (SQ6S111)
DOS (SQ6S111D) [54.3 KB]
Windows (SQS111W) [56.5 KB]
The name of the save in the game is "Scanned-clickComPost".
When restored, this save has you in Roger's quarters. Scanning
the DataCart revealed that the hair clogging the razor belonged
to a Nigel Rancid and the file on him was closed. After speaking
with Carmen Santiago, you find out that a closed file is suspicious
and was probably closed by someone who has connections to someone
in the legal system. She also tells you that the only way to
access a closed file would be through cyberspace. To enter cyberspace,
you need a Cyberjack, headset and Cyberjack module.
In Roger's quarters, click on the Compost to receive your assignment
from Commander Kielbasa.
Space Quest VI: The Spinal Frontier (SQ6SAV20) [56.1 KB]
The name of the save in the game is "Scanned-clickComPost".
When restored, this save has you in Roger's quarters. Scanning
the DataCart revealed that the hair clogging the razor belonged
to a Nigel Rancid and the file on him was closed. After speaking
with Carmen Santiago, you find out that a closed file is suspicious
and was probably closed by someone who has connections to someone
in the legal system. She also tells you that the only way to
access a closed file would be through cyberspace. To enter cyberspace,
you need a Cyberjack, headset and Cyberjack module.
In Roger's quarters, click on the ComPost to receive your assignment
from Commander Kielbasa.
Space Quest Collection
Space
Quest Collection DOSBox Update (SQCollectionDBUpdate)
[2.72 MB]
This patch will allow the use of the latest version of DOSBox
instead of the version 0.63 that shipped with the Collection.
Also includes the NewRisingSun patches for Space Quest 1, 5 and
6. The patch also restores the missing install files to configure
the games' settings. After running the update, you will find new
shortcuts in the "Sierra\Space Quest Collection" folder
in the Start Menu. The launcher will no longer be needed.
NOTE: You must install DOSBox
in C:\Program Files\DOSBox and the games must, also, be installed
in their default location (C:\Program Files\Sierra\Space Quest
Collection(TM)) before running this updater.
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