The Castle of Dr Brain Walkthrough
OUTSIDE - ring doorbell, copy lights (including lamps and birds) to open door
FIRST HALL
- get a code word for each puzzle solved to open back door.
- sliding puzzle (drawer) put numbers/picture in proper order
- math marvel (left door)
- magic square (right door)
MATH MARVEL
| NOVICE LEVEL |
STANDARD LEVEL |
EXPERT LEVEL |
| 11+22=33 |
12+23=35 |
18+12=30 |
| 90-80=10 |
99-33=66 |
65-44=21 |
| 42*2=84 |
22*4=88 |
15*5=75 |
| 60/20=3 |
56/8=7 |
88/11=8 |
MAGIC SQUARE
| NOVICE LEVEL |
STANDARD LEVEL |
EXPERT LEVEL |
|
|
| 16 |
3 |
2 |
13 |
| 9 |
6 |
7 |
12 |
| 5 |
10 |
11 |
8 |
| 4 |
15 |
14 |
1 |
|
| 31 |
5 |
3 |
25 |
| 17 |
11 |
13 |
23 |
| 9 |
19 |
21 |
15 |
| 7 |
29 |
27 |
1 |
|
CLOCK ROOM
- after entering, quickly click four vertical buttons in this order: top, second, third, second, bottom, top
- hourglass
- time cards - put time cards in machine: 1st - 4:48, 2nd - 11:00, 3rd - 1:45
- elevator
HOURGLASS
| NOVICE LEVEL |
STANDARD LEVEL |
EXPERT LEVEL |
press start
when 25 runs out, flip 15
when 15 runs out, press open |
press start
when 15 runs out, flip 15
when 15 runs out, flip 15 (again)
when 35 runs out, flip 15
when 15 empty, press open |
press start
when 15 runs out, flip 15
when 15 runs out, flip 15 (again)
when 35 runs out, flip 15
when 15 empty, press open |
FIRST ELEVATOR -(F = forward, L = left, R = right, up & down = change floors with arrows)
** FOLLOW DOWN BY COLUMNS **
| F |
R |
F |
R |
L |
R |
F |
| L |
F |
R |
F |
F |
R |
UP |
| F |
R |
F |
L |
UP |
F |
F |
| F |
F |
R |
F |
F |
L |
R |
| R |
L |
F |
L |
L |
F |
F |
| F |
F |
UP |
F |
F |
L |
|
| F |
L |
F |
UP |
DOWN |
F |
|
SECOND HALL
- computer room (right door)
- left panel - put 5 items in correct place
- right panel - binary conversion puzzle
- robot maze (left door)
- riddles (back door) Answers: C, E, D, A, B
- elevator
COMPUTER ROOM LEFT PANEL PUZZLE
resister
s
w coil
i
t
c
h
battery capacitator
ROBOT ROOM - iron face (honest), saucer head (liar), propeller head (half honest & half liar)
ROBOT HEAD PROGRAMMING
| IRON FACE & DART HAND |
SAUCER HEAD & MAGNET |
PROPELLER & FORK LIFT |
begin
left
foreword
foreword
foreword
right
right
right
turn on
left
left
foreword
right
foreword
turn off
end
| begin
right
backward
backward
backward
left
backward
right
turn off
left
left
backward
turn on
end
| begin
right
backward
left
turn off
right
foreword
left
right
foreword
backward
foreword
left
foreword
left
foreword
turn on
end
|
SECOND ELEVATOR - (F = forward, L = left, R = right, up & down = change floors with arrows)
** FOLLOW DOWN BY COLUMNS **
| UP |
F |
F |
DOWN |
F |
L |
F |
F |
UP |
DOWN |
R |
| L |
DOWN |
UP |
L |
R |
F |
F |
DOWN |
R |
F |
R |
| F |
R |
L |
L |
F |
F |
UP |
R |
R |
UP |
F |
| DOWN |
F |
F |
F |
F |
UP |
R |
F |
F |
R |
L |
| F |
R |
R |
F |
UP |
R |
F |
R |
R |
F |
F |
| UP |
F |
F |
R |
L |
R |
F |
F |
F |
F |
F |
THIRD HALL
- word search puzzle (left door), find names of games in puzzle
- (number of words needed increases with harder level)
- acrostic (automatically goes into this)
- tangram (back door), password is ENTER
ACROSTIC
P spades
A hearts
R cribbage
L blackjack
O poker
R bridge
G backgammon
A tic tac toe
M dominoes
E checkers
S chess
|
PUZZLE ROOM - jigsaw puzzle, put together (level determines size of pieces)
CODE ROOM
- mastermind (click picture of Dr. Brain)
- hangman - 3 times & get combination for cabinet
- open cabinet
- cryptic puzzle (back door, use red coin to start)
- elevator
CRYPTIC PUZZLE
| NOVICE LEVEL |
STANDARD LEVEL |
EXPERT LEVEL |
| your mind is the key to every door... |
free from every earthen tide.... |
the elevators of the mind only operate..... |
THIRD ELEVATOR - (F = forward, L = left, R = right, up & down = change floors with arrows)
** FOLLOW DOWN BY COLUMNS
| F |
R |
R |
UP |
F |
L |
UP |
R |
UP |
F |
| R |
F |
F |
F |
DOWN |
F |
L |
F |
L |
L |
| F |
F |
UP |
R |
L |
R |
L |
L |
F |
F |
| R |
DOWN |
L |
F |
L |
F |
F |
F |
R |
L |
| F |
F |
F |
DOWN |
F |
R |
F |
F |
F |
F |
| UP |
UP |
F |
R |
L |
F |
UP |
DOWN |
L |
R |
| R |
R |
R |
F |
F |
UP |
L |
L |
F |
F |
| F |
F |
F |
L |
DOWN |
F |
F |
F |
R |
STAR ROOM
- constellations (guess four of them)
- find alien homes
- planet tag
CONSTELLATIONS
From Left to Right:
- perseus - 9 stars
- ursa major - 15 stars
- cancer - 7 stars
- orion - 18 stars
ALIEN'S HOMES
strigers - stroud
moleri - hollucidar
geoids - magma 4
mastons - graviton
winged icarians - aerios
mechroids - metallica
webbed amphitons - oceania
giras - veldta
OFFICE
- use red key on desk
- take ring
- use ring on sheet in inventory
- do job skills (match icon with words of completed skills)
- go to bookshelf
BOOKSHELF
| NOVICE LEVEL |
STANDARD LEVEL |
EXPERT LEVEL |
get green book from 3
put blue book on 3
get red book from 4
put red book on top
get yellow book from bottom
put green book on bottom
pluck chicken |
get red book from 4
put blue book on top
get yellow book from bottom
put red book on bottom
put yellow book on 4
get green book from 3
put green book on 2
pluck chicken |
get red book from 4
get green book from 3
put blue book on 4
get purple book from 2
get yellow book from bottom
put red book on 2
put green book on 2
get blue book from 4
put blue book on bottom
put yellow book on top
pluck chicken |
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